Week 16 - User Testing #2
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After last week's results we were very exited to continue with our user test on various people and see the effects shared music has on people who have never met each other before.
This week we matched the participants playlists and chose to play them a 'First Aid Kit' song, based on their favourite artists and songs. The general atmosphere in the car was a bit awkward at first - they were not making eye contact most of the time and were looking mostly Forward and sideways. We realised that moments of silence creates bigger awkwardness. But as the song kept on playing we noticed that the interaction between our participants became more calm, less awkward and pleasant - They Talked about the song and the band, which brought up a common topic - Sweden (one of the participants is Swedish and the other participant likes the band which is from Sweden).
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Week 16 - User Testing #2
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After last week's results we were very exited to continue with our user test on various people and see the effects shared music has on people who have never met each other before.
This week we matched the participants playlists and chose to play them a 'First Aid Kit' song, based on their favourite artists and songs. The general atmosphere in the car was a bit awkward at first - they were not making eye contact most of the time and were looking mostly Forward and sideways. We realised that moments of silence creates bigger awkwardness. But as the song kept on playing we noticed that the interaction between our participants became more calm, less awkward and pleasant - They Talked about the song and the band, which brought up a common topic - Sweden (one of the participants is Swedish and the other participant likes the band which is from Sweden).
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Week 17 - Volume
This week we examined what effects changing the volume of the music have on the interaction between people. To do so, We took two people who did not know each other when one of us was sitting in the backseat of the car.
we manually turned up/down the volume of the music according to the conversation; If there was silence - we turned up the volume, if the conversation flows - we lower the music. The results of our user testing taught us that the "volume feature" that we wanted to add to cooper is a bit complicated to operate. The participants did not reacted to the changes in volume as we expected: When the music was quiet enough to allow conversation, the conversation focused on the fact that it was strange - which made the situation more awkward. The loud volume was not strong enough for the participant not to interact, so they seemed to feel obliged to talk. The conversation did not change according to the music and made the situation "odd".
During their conversation there was no reference to the strength of the music . There were many silence moments and it seemed that they were just waiting for it to end. In the moments they did talked they tried to understand what we were testing, they talked about the song, and about the relationship they have to each one of us. Now we have to decide together if to continue with the volume testing or give up on it based on our results and start testing copper's movements.
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